Redshirts is a science fiction novel by John Scalzi. The book was published by Tor Books in June The audiobook of the novel is narrated by Wil Wheaton. Redshirts book. Read reviews from the world's largest community for readers. Ensign Andrew Dahl has just been assigned to the Universal Union Capit. Editorial Reviews. Review. “Gripping A perfectly executed plot clicks its way to a Similar books to Redshirts: A Novel with Three Codas (Hugo Award Winner - Best Novel).

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    Red Shirts Book

    Redshirts: A Novel with Three Codas [John Scalzi, Wil Wheaton] on . *FREE* shipping on $ + Free Shipping. Sold by: Book Depository US. Now he aims to change that. His new book Redshirts, about disposable underlings in a Star Trek-style universe, is clearly packaged as humor. A comic riff on the lives of the expendable and luckless, “Redshirts” plays reviews, news and features in The New York Times Book Review.

    Now he aims to change that. His new book Redshirts , about disposable underlings in a Star Trek -style universe, is clearly packaged as humor. Read our complete interview with John Scalzi below, in which he gives advice to aspiring humorists, recounts his tenure as creative consultant on Stargate Universe , and berates himself for losing his laptop yet again. Myers about the Star Trek franchise. Your new novel is called Redshirts. John Scalzi: The idea is that Kirk and Spock and Chekov go down to a planet on an away team, and they take Ensign Jones, the security ensign, with them. Is it going to be Kirk? Is it going to be Spock? Is it Chekov? So it falls to Ensign Jones to die horribly for dramatic effect. The whole idea behind the book is that these undercard ensigns and crew members start trying to avoid going on these away teams, and trying to figure out how they can stop this thing from happening in a larger sense. And then the story goes from basically I think what people are expecting to kind of a weirder territory.

    All three Coda's have a completely different voice and style but they all work perfectly and help to bring this story to a fitting conclusion. Redshirts is a book where your mileage will vary based on how familiar you are with sci-fi.

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    I also picked up a copy of the audio book read by Wil Wheaton, and in my opinion the best way to consume this story so my wife and I could listen together during a long trip, and we were both in stitches the whole way. But when I played it for a friend they were less than impressed, especially since they just didn't understand a lot of the set-up material or the punchlines. Redshirts gets a 9. We've found that while readers like to know what we think of a book they find additional reader reviews a massive help in deciding if it is the right book for them.

    So if you have a spare moment, please tell us your thoughts by writing a reader's review. Thank you.

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    Redshirts reader reviews Nadine from Austria If this were a first novel, nobody would be making a fuss. Scalzi's writing is lazy, his characters bland, and the plot boring. Now one can argue he is doing that on purpose to be meta and poke fun at the tropes of Star Trek and similar science fiction series.

    However, does this justify writing a bad book? I don't think so. First act is great, everything working together from humor to tempo. Second act, really pretty competant, but not satisfying, if only because it is here that you see everything that is going to happen in the last third of the book and how that's going to resolve, and that is the weakest section of the entire thing including the last three stories.

    The pacing is perfect in the first part, drags in the second, and is rushed in the third. Even the humor seems to work better in the beginning than the end. The only thing that's constant is the quality of the dialogue. It is a quick read, though. If you enjoyed at least the first part, you'll likely finish it in a single sitting.

    The codas are even more uneven, but the most problematic thing about them is each follows characters introduced in the last third of the book, some of them only having a couple of lines. It is awkward for characters like that to each have their own short story - and really these are all the codas of their stories.

    It isn't "a novel with three codas" as in codas to the novel, the codas are caps on the ends of three individual but interconnected stories whose first parts are either present in the novel proper or merely inferred. Coda I is separate from the others because it doesn't exist to give us closure or detail about its principal character.

    It exists to discuss the bad name SF has acquired for itself in television over the last fifty years or so. It is an especially unfortunate problem to have since we live in an age where smarter, tighter audiences are starting to go looking to television for quality and films and books are becoming broader and dumber something I believe is equal fault viewers, exec groupthink, and because challenging scripts play poorly when subbed in Southeast Asia, but that's getting off the point.

    In fact all of Coda I is off the point, other than being conceived as a humor piece, and I really think should have been omitted.

    It is neither the complex discussion it should have been about where SF is going and why, nor does it give us anything useful or new about its principal character. I would have been much happier if Scalzi had left the character out of it and written an updated multimedia counterpart to Michael Swanwick's A User's Guide to the Postmoderns.

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    Definitely the most 'meta' of the sections yes, I use Scrivener, too, man, probably shouldn't have compiled this part. Coda II was my least favorite. It has nothing much to say, and what it does have to say I really don't think is worth saying. In keeping with the meta-theme, Coda II actually tells you it has nothing to say that you haven't already heard from overbearing relatives, in almost those words, no less.

    The plot of Coda III, which has the most minor character in the entire book as its subject, is the most nonsensical and belief-unsuspending section, and this beats out even a fictional unvierse co-existing with a fictional universe co-existing with a 'real'-er one, flying a ship into a black hole, wishing bits of a narrative into place, and living like a yeti in a tunnel for years with a portable potty as your only friend. The end wraps up nicely. It is a bittersweet, satisfying conclusion that makes you go "Awww.

    This book is so short, that it's honestly still a fine introduction to the author. The central idea and novel proper work well enough that I don't see how it will really turn anyone away who would be interested in his more well-received titles. Oh My Gosh! Top Contributor: Fantasy Books. Hardcover Verified download. My expectations were probably unrealistically high. The redshirted security guys on Star Trek had a short life span.

    I love Galaxy Quest , a parody movie of Star Trek. Starship Troopers not like the movie by Robert A.

    Heinlein is the book that got me started in sci-fi adventures, and has remained one of my top five favorite military science fiction adventure stories for decades. Kindle Edition Verified download. This book made me laugh out loud which is rare. Ever wonder what it would be like on a starship like the Enterprise?

    Redshirts Book Summary and Study Guide

    Or why some bridge crew members get beaten extremely bad once a week only to be in perfect health the next? Or how in the vast expanse of the Universe a terrorist your ship is ordered to stop just so happens to be a former Academy roommate? What are the odds? Well a group of new crew members slowly come to the conclusion that the high mortality rates and bizarre, extremely unlikely coincidences can only mean one thing: Now you might think this is just another GalaxyQuest that spoofs on Star Trek but it isn't If you are looking for a typical Scalzi sci-fi book like the Old Man's War series this isn't it.

    This book is nothing more than comedy with a small bit of an existential crisis added in. It's funny and a very lighthearted. See all 1, reviews. In Redshirts, Ensign Andrew Dahl has just been assigned to the Intrepid, the flagship of the Universal Union — which is pretty transparently a clone of the U.

    Enterprise, even down to roughly the same officers. He and the other new ensigns soon notice something weird and ominous about life aboard the Intrepid — on any away mission, at least one ensign dies. And it seems to follow a bizarre set of rules, depending on which officer you're with. The crew of the Intrepid has become very superstitious and fearful about getting involved in the officers' missions.

    You can read the first four chapters of Redshirts over at Tor. Advertisement Here's the passage where the new recruits first start putting two and two together about away missions: "So, did you guys get asked about away teams?

    Death by falling rock.


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